The horse rendering and animations are now fully data-driven.Ender dragon and end crystal rendering and animations are now fully data-driven.Note that pick blocking a Vanilla loot chest before opening it will now result in identical loot in each copy unless the player set the seed to 0 in the NBT.Loot chests with Seed = 0 now correctly randomize if placed on the same coordinates.Chunks upgraded from older formats will not automatically save when loaded, but when modified (Through blocks or actors, for example) they will be marked for saving Limits writing of chunks unless necessary.Added math.min_angle - a math expression for minimizing the angle magnitude (in degrees) into the range.Added ath_time - a query for determining the elapsed ticks since a mob started dying.Added query.show_bottom - a query for determining whether or not the entity's bottom is rendered."The cutest predator you'll ever meet!".Added the following splash text from Java 1.17-pre1:.Added a new accessibility icon in the Settings menu.
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